Dr. rer. nat. Arnd Vitzthum

Mail: vitzthum(at)informatik.tu-freiberg.de [Arnd Vitzthum]
Phone: +49 (0)3731 / 39 - 28 51
Address: TU Bergakademie Freiberg, Professur Virtuelle Realität und Multimedia
Bernhard-von-Cotta-Str. 2
09596 Freiberg
Germany
Room: 223

About Me

I studied Computer Science at the Dresden University of Technology. From March 2003 until January 2008 I was a PhD student and research assistant at the University of Munich (LMU), Media Informatics Group. Until the end of 2009, I was working at the Freiberg University of Mining and Technology as a member of the "Virtual Workers" project team. Since January 2010 I am leading the project "Roundtrip3D" (funded by the "Deutsche Forschungsgemeinschaft" - DFG).

My primary research interests are directed towards model-driven development of VR and AR applications.

Project

"Roundtrip3D" - Model Driven Methods for an Iterative Development of Virtual Reality and Augmented Reality Applications

The parts of complex interactive VR and AR applications are usually created by different author groups (e.g. 3D artists, programmers) which use different terminologies and work with completely different kinds of tools (3D authoring tools, programming tools). Thus, the integration of all software components into a working overall system poses a challenge. In a previous work, it was shown that methods of Model Driven Development (MDD) can tackle this challenge and accelerate the creation of 3D software. In order to support especially iterative aspects of the development process, in this project the applicability of so called Round-Trip Engineering techniques will be investigated for 3D applications. A second focus is on the (semi-)automatic adaptation of 3D software to different target hardware and software platforms (e.g. handhelds, desktop PCs and even CAVE-like systems) via model-driven methods.

Roundtrip3D Team

Arnd Vitzthum (lead), Matthias Lenk, David Vogt, Eric Berger, Christian Schlegel, Edith Kegel, Danny Arnold, Robert Schneider

Publications

2011
B. Jung, H. Ben Amor, G. Heumer, A. Vitzthum
Action Capture: A VR-based Method for Character Animation
Invited Paper, Book Chapter, Contribution to the Dagstuhl Seminar "Virtual Realities", Springer, 2011
2010
T. Strobl, M. Minas, A. Pleuss, A. Vitzthum
From the Behavior Model of an Animated Visual Language to its Editing Environment Based on Graph Transformation
Contribution to the 4th International Workshop on Graph Based Tools at the 5th International Conference on Graph Transformation, 2010, to appear
A. Vitzthum, B.Jung
Iterative Model Driven VR and AR Development with Round Trip Engineering
Contribution to the SEARIS Workshop at the IEEE Virtual Reality 2010 Conference, Shaker, 2010
2009
A. Vitzthum, H. Ben Amor, G. Heumer, B.Jung
Action Description for Animation of Virtual Characters
In 6. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR, 2009
(Best Paper Award)
A. Vitzthum
Entwicklungsunterstützung für interaktive 3D-Anwendungen. Ein modellgetriebener Ansatz.
Suedwestdeutscher Verlag fuer Hochschulschriften, 2009
F. Gommlich, G. Heumer, A. Vitzthum, B. Jung
Simulation of Standard Control Actuators in Dynamic Virtual Environments
IEEE Virtual Reality 2009 Conference, Poster Summary, IEEE, 2009
2008
A. Vitzthum
Entwicklungsunterstützung für interaktive 3D-Anwendungen. Ein modellgetriebener Ansatz.
Dissertation, Ludwigs-Maximilians-University Munich, 2008 (in german)
H. Ben Amor, M. Deininger, A. Vitzthum, B. Jung, G. Heumer
Example-based Synthesis of Goal-directed Motion Trajectories for Virtual Humans
In 5. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR, 2008
H. Ben Amor, G. Heumer, B. Jung, A. Vitzthum
Grasp Synthesis from Low-Dimensional Probabilistic Grasp Models
Journal of Computer Animation and Virtual Worlds, Wiley, 2008
(Best Paper Award at Computer Animation and Social Agents Conference - CASA 2008)
2007
A. Pleuß, A. Vitzthum, H. Hußmann
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications
ACM/IEEE 10th International Conference on Model Driven Engineering Languages and Systems (MODELS 2007), Springer LNCS, 2007
A. Vitzthum
Model-Driven and Framework-Supported Augmented Reality Development
In: Proceedings of the Workshop "Specification of Mixed Reality User Interfaces: Approaches, Languages, Standardization" at the IEEE Virtual Reality 2007 Conference, 5 pages, May 2007
2006
A. Vitzthum, H. Hußmann
Modeling Augmented Reality Applications with SSIML/AR
Journal of Multimedia (JMM), 10 pages, vol. 1, issue 3, 2006
Link to Journal

A. Vitzthum
SSIML/Components: A Visual Language for the Abstract Specification of 3D Components
11th International Conference on 3D Web Technology (Web3D 2006), 9 pages, ACM Press, 2006
Link to Paper

A. Vitzthum
SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces
The 1st IEEE Symposium on 3D User Interfaces, 8 pages, IEEE Computer Society Press, 2006
A. Vitzthum
Towards a Structured Design of Augmented Reality Applications
Contribution to the Workshop "Specification of Mixed Reality User Interfaces: Approaches, Languages, Standardization" at the IEEE Virtual Reality 2006 Conference, 4 pages, web publication, 2006
2005
A. Vitzthum
SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications
IEEE International Symposium on Multimedia (ISM2005), 9 pages, IEEE Computer Society Press, 2005
A. Vitzthum, A. Pleuß
SSIML: Designing Structure and Application Integration of 3D Scenes
10th International Conference on 3D Web Technology (Web3D 2005), 9 pages, ACM Press, March 2005
2002
A. Vitzthum
Entwicklung eines Autorenwerkzeuges zur einfachen Erstellung komponentenbasierter dreidimensionaler Applikationen
Diploma Thesis, Dresden University of Technology, 2002
2000
A. Vitzthum
Konzeption und Entwicklung eines Programmes zur Visualisierung digitaler Elektroenzephalogramme
Großer Beleg, Dresden University of Technology, 2000

Activities

Teaching Assistance