| Mail: | vitzthum(at)informatik.tu-freiberg.de |
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| Phone: | +49 (0)3731 / 39 - 28 51 | |
| Address: |
TU Bergakademie Freiberg, Professur Virtuelle Realität und Multimedia Bernhard-von-Cotta-Str. 2 09596 Freiberg Germany |
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| Room: | 223 |
I studied Computer Science at the Dresden University of Technology. From March 2003 until January 2008 I was a PhD student and research assistant at the University of Munich (LMU), Media Informatics Group. Until the end of 2009, I was working at the Freiberg University of Mining and Technology as a member of the "Virtual Workers" project team. Since January 2010 I am working on my own project "Roundtrip3D" (funded by the "Deutsche Forschungsgemeinschaft" - DFG).
My primary research interests are directed towards model-driven development of VR and AR applications.
The parts of complex interactive VR and AR applications are usually created by different author groups (e.g. 3D artists, programmers) which use different terminologies and work with completely different kinds of tools (3D authoring tools, programming tools). Thus, the integration of all software components into a working overall system poses a challenge. In a previous work, it was shown that methods of Model Driven Development (MDD) can tackle this challenge and accelerate the creation of 3D software. In order to support especially iterative aspects of the development process, in this project the applicability of so called Round-Trip Engineering techniques will be investigated for 3D applications. A second focus is on the (semi-)automatic adaptation of 3D software to different target hardware and software platforms (e.g. handhelds, desktop PCs and even CAVE-like systems) via model-driven methods.
| 2010 | |
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T. Strobl, M. Minas, A. Pleuss, A. Vitzthum From the Behavior Model of an Animated Visual Language to its Editing Environment Based on Graph Transformation Contribution to the 4th International Workshop on Graph Based Tools at the 5th International Conference on Graph Transformation, 2010, to appear |
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A. Vitzthum, B.Jung Iterative Model Driven VR and AR Development with Round Trip Engineering Contribution to the SEARIS Workshop at the IEEE Virtual Reality 2010 Conference, Shaker, 2010 |
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B. Jung, H. Ben Amor, G. Heumer, A. Vitzthum Action Capture: A VR-based Method for Character Animation Invited Paper, Book Chapter, Contribution to the Dagstuhl Seminar "Virtual Realities", Springer, to appear 2010 |
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| 2009 | |
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A. Vitzthum, H. Ben Amor, G. Heumer, B.Jung Action Description for Animation of Virtual Characters In 6. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR, 2009 (Best Paper Award) |
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A. Vitzthum Entwicklungsunterstützung für interaktive 3D-Anwendungen. Ein modellgetriebener Ansatz. Suedwestdeutscher Verlag fuer Hochschulschriften, 2009 |
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F. Gommlich, G. Heumer, A. Vitzthum, B. Jung Simulation of Standard Control Actuators in Dynamic Virtual Environments IEEE Virtual Reality 2009 Conference, Poster Summary, IEEE, 2009 |
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| 2008 | |
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A. Vitzthum Entwicklungsunterstützung für interaktive 3D-Anwendungen. Ein modellgetriebener Ansatz. Dissertation, Ludwigs-Maximilians-University Munich, 2008 (in german) |
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H. Ben Amor, M. Deininger, A. Vitzthum, B. Jung, G. Heumer Example-based Synthesis of Goal-directed Motion Trajectories for Virtual Humans In 5. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR, 2008 |
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H. Ben Amor, G. Heumer, B. Jung, A. Vitzthum Grasp Synthesis from Low-Dimensional Probabilistic Grasp Models Journal of Computer Animation and Virtual Worlds, Wiley, 2008 (Best Paper Award at Computer Animation and Social Agents Conference - CASA 2008) |
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| 2007 | |
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A. Pleuß, A. Vitzthum, H. Hußmann Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications ACM/IEEE 10th International Conference on Model Driven Engineering Languages and Systems (MODELS 2007), Springer LNCS, 2007 |
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A. Vitzthum Model-Driven and Framework-Supported Augmented Reality Development In: Proceedings of the Workshop "Specification of Mixed Reality User Interfaces: Approaches, Languages, Standardization" at the IEEE Virtual Reality 2007 Conference, 5 pages, May 2007 |
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| 2006 | |
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A. Vitzthum, H. Hußmann Modeling Augmented Reality Applications with SSIML/AR Journal of Multimedia (JMM), 10 pages, vol. 1, issue 3, 2006 Link to Journal |
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A. Vitzthum SSIML/Components: A Visual Language for the Abstract Specification of 3D Components 11th International Conference on 3D Web Technology (Web3D 2006), 9 pages, ACM Press, 2006 Link to Paper |
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| A. Vitzthum SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces The 1st IEEE Symposium on 3D User Interfaces, 8 pages, IEEE Computer Society Press, 2006 |
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| A. Vitzthum Towards a Structured Design of Augmented Reality Applications Contribution to the Workshop "Specification of Mixed Reality User Interfaces: Approaches, Languages, Standardization" at the IEEE Virtual Reality 2006 Conference, 4 pages, web publication, 2006 |
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| 2005 | |
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A. Vitzthum SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications IEEE International Symposium on Multimedia (ISM2005), 9 pages, IEEE Computer Society Press, 2005 |
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| A. Vitzthum, A. Pleuß SSIML: Designing Structure and Application Integration of 3D Scenes 10th International Conference on 3D Web Technology (Web3D 2005), 9 pages, ACM Press, March 2005 |
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| 2002 | |
| A. Vitzthum
Entwicklung eines Autorenwerkzeuges zur einfachen Erstellung komponentenbasierter dreidimensionaler Applikationen Diploma Thesis, Dresden University of Technology, 2002 |
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| 2000 | |
| A. Vitzthum
Konzeption und Entwicklung eines Programmes zur Visualisierung digitaler Elektroenzephalogramme Großer Beleg, Dresden University of Technology, 2000 |
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